So, when I initially released Slime Knight here, the game crashed after game-overs or when the player made it to the midpoint of the game, which meant half of the gameplay was effectively locked out. Whoops.
Well, luckily, I've worked to fix these problems, as well as generally adding some tweaks here and there! Stuff you have to look forward to in this new version include:
- 5 new waves of enemies!
- A new song! (courtesy of Bensound)
- A new enemy: The Rocket Slime!
- A change in scenery!
- No more crashes! (Hopefully)
So, yeah. Hope you enjoy.